#include "FPCH.h"

#include "FFactory.h"

#include "FTexture.h"
#include "FTextDisplay.h"

namespace Font
{

	Factory::Factory(Library* a_Library)
	{
		m_Library = a_Library;
	}
	
	Factory::~Factory()
	{
		
	}

	Library* Factory::GetLibrary()
	{
		return m_Library;
	}

}; // namespace Font